Xbox 360 Crashes Accessing Playstation Store?
EA’s new Need for Speed Shift is the most bug-ridden piece of code I have witnessed in recent times. But when the Xbox 360 version seemed to want to access the Playstation Store today, things had clearly gone too far.
I’m a complete sucker for racing games, so when I heard that EA were transforming the latest installment in the Need For Speed series into a hardcore sim, I was very pleased indeed.
But after shelling out the equivalent of $70.00 to get my hands on it, i’m very disappointed. I mean, really EA, this game is not even finished. The list of serious bugs being reported by customers is embarrassing and it has crashed on me at least a dozen times.
But this could be the most embarrassing fail of all.
When navigating menus today while connected to Xbox Live the game suddenly crashed again. When my rage had subsided and I got a better look at the screen, I was pretty shocked at what I saw.
Was my Xbox 360 version of Need for Speed Shift really trying to access the Playstation Store? Microsoft are not going to be happy about this.
Update: I’ve had a couple of emails asking which version of the game this is. It is an original PAL special edition version in the black rubber case.


With the right patches this game could be great, let’s hope they don’t take too long.



this is freakin hilarious
“Multi-line dialog text”?? ROFL That looks like someone hasn’t quite finished programming that…
Just saw this on Kotaku. One word came to mind: LOL.
Just more proof that Need For Speed’s been absolutely lame since 2005.
[...] blogger from Freakybits [via Kotaku] is reporting that the Xbox 360 version of the game has a serious glitch that may cross [...]
[...] emailed the EA contact for NFS to ask WTF. If I hear anything, it too will be updated here. Xbox 360 Crashes Accessing PlayStation Store? [...]
When I heard that NFS was turning completely sim I was upset because its the only semi-decent arcade racer still around. After playing this its a buggy garbage and the game-play its half sim have weird arcade and it sucks.
[...] emailed the EA contact for NFS to ask WTF. If I hear anything, it too will be updated here. Xbox 360 Crashes Accessing PlayStation Store? [...]
[...] over at Freakbits has discovered a rather brilliant fail on EA’s behalf in Need for Speed SHIFT. Over at [...]
I wonder why Microsoft certified this game, its clear that they should have noticed it.
As for the PC version, common, a PC game with bugs? Whats next, snow in january?
a video would be awesome cuz its kinda hard to believe we those blurrie images
[...] appears that for some reason the Xbox 360 version of EA’s Need For Speed: Shift has crashed this one blogger’s console whilst – wait for it – trying to access the PlayStation Store! “The [...]
[...] | Destructoid | Freakbits [...]
[...] Källa: Freakbits.org [...]
[...] [...]
[...] Xbox 360 Crashes Accessing Playstation Store? (FreakBits, Vía: [...]
[...] emailed the EA contact for NFS to ask WTF. If I hear anything, it too will be updated here. Xbox 360 Crashes Accessing PlayStation Store? [...]
[...] ridiculous and peculiar glitch in EA’s new racing title, Need for Speed: Shift, has allegedly been unearthed, and it’s amazing. The title supposedly contains a game-breaking error in which the Xbox 360 [...]
[...] o site Freakbits.com, a versão Xbox 360 de Need for Speed: SHIFT tenta se conectar à PlayStation [...]
How did that even pass MS Cert for 360 games. Thats just a joke. EA Fail.
I’d laugh my pants off if PS3 decides to connect to XBox Marketplace…. Ha.
[...] emailed the EA contact for NFS to ask WTF. If I hear anything, it too will be updated here. Xbox 360 Crashes Accessing PlayStation Store? [Freakbits] Tagged:bugselectronic artsneed for speed: shiftplaystation storeruh rohxbox [...]
[...] Xbox 360 nfs shift crashes while trying to access playstation store this gonna be a huge black mark on ea as an xbox360 version of nfs shift crashed while trying to access ps store rest of the news here Xbox 360 Crashes Accessing Playstation Store? | FreakBits [...]
[...] Here is a strange post: Xbox 360 Crashes Accessing Playstation Store? | FreakBits [...]
Were not so different you and i!
[...] nuevo Need for Speed: Shift para que ocurriera esto, pero lo cierto es que ha ocurrido. Y es que, aparentemente, la versión para Xbox 360 del título de cochecicos de EA se cuelga salvajemente al navegar por [...]
[...] to co odkry? pewien gracz jest chyba rewelacj? tysi?clecia. Podczas ??czenia si? z Xbox LIVE (wersja na X360) i zabawy [...]
[...] Freakbits has claimed that Need for Speed: Shift is “the most bug-ridden piece of code”, citing that the Xbox 360 version crashes sometimes when trying to access the PlayStation Store. [...]
[...] User „enigmax“ von freakbits.com hat sich für seine Xbox 360 die PAL Special Edition für 70 USD geholt und war frustriert. [...]
Haha, man, that’s unbeleivable. Things like this make you question perfect reviews, you know?
[...] Source [...]
[...] [...]
[...] | Freakbits Sitio Oficial | [...]
[...] Shift, das in verschiedenen Tests trotz der Kack-Steuerung gut abgeschnitten hat, soll es laut freakbits.com einen Bug geben, der bei Ihnen für Schockmomente [...]
It’s kinda funny that I’ve never ran into one
problem with Need for speed shift. So if it is
buggy then it’s only buggy for some and not all.
[...] o Freakbits.com, a versão Xbox 360 de Need for Speed: SHIFT tenta conectar-se à PlayStation [...]
[...] [...]
incredible!!
[...] Freakbits GAME, tu especialista en videojuegos: PS3, Wii, X360, PC, PSP, DS, etc. ¿No [...]
[...] Story via FreakBits [...]
[...] “Esto bien podría ser la falla más vergonzosa de todas” dice el autor de la noticia desde Freakbits (vía CVG). Al navegar entre el menú hoy estando conectado a Xbox Live, el juego repentinamente se colgó. Al subsidiar mi ira y observar mejor la pantalla, me chocó lo que vi. [...]
[...] Fontes: Kotaku & FreakBites [...]
[...] de todos os tempos. Mas a versão para Xbox 360 supera todos os parâmetros. De acordo com o Freakbits (citado pelo Destructoid), o jogo travou durante a navegação dos menus ao tentar acessar a [...]
[...] justo de reclamo. Pero las capturas de pantalla de lo que deberíamos considerar el bug del año publicadas en Freakbits me parecen [...]
[...] Developers!!!!! Vean y entren en el siguiente enlace proporcionado a través de este texto. Lo que van a observar roza el ridículo o no, desgraciadamente este tipo [...]
[...] Je?li chcecie zobaczy? obrazki przedstawiaj?ce ów niemi?y wypadek – zapraszam na Freakbits. Pocz?stuj artyku?em [...]
Everyone who asks me why I stand by my original Xbox instead of upgrading… Here’s the answer.
Besides, my box is modded, 100gb hdd and no chip. I’m proud of that one.
[...] | Freakbits Sitio Oficial | [...]
Haha, great.
I do need a racing game for my PS3, but if the 360 one is this bad, i can’t imagine the PS3 one being much better.
[...] [...]
[...] ??????? ???????? ? ??????? ?????? ?? enigmax ??? FreakBits. ??? ????????? ???????? ?? ?????? ???????? Xbox 360 [...]
only a column like this would have come from a microsoft source. let me guess, anything to do with another racing game due to be released soon? pathetic. come on guys, bang your heads together and make a super racing game between you?
wat buttons does it show beside accept and cancel if its x a circle then im pretty sure that this is just bs
but if it is indeed a and b
then
ea games… shame on u
[...] el más llamativo es este curioso bug que han encontrado los compañeros de freakbits el cual ocurre en Xbox 360. Parece ser que después de varios cuelgues han observado mejor la [...]
[...] game perde todo seu brilho. Só para se ter idéia de como é grave a situação, de acordo com o Freakbits (citado pelo Destructoid), o jogo travou durante a navegação dos menus ao tentar acessar a [...]
Pierdolisz kole? farmazony, u mnie wszystko ladnie trybi z Xbox life. Fejk jak chuj.
pierdolisz … kurwa kazdemu normalnie chodzi jak sciagnoles wersje gry z kambodzy to teraz masz !
pierdolici
I guess EA dropped the ball on this one. I’ve enjoyed Shift a fair amount so far and thankfully haven’t experienced any bugs so it’s surprised me just to see how many are cropping up.
FAKEEEEEEEEEEEEEEEEEEEEEEEEEE!!!!
[...] Enlace [...]
the advantage console always had over pc was the fact that games couldnt be patched – the disc that got shipped had to be the final version. unfortunately this is the end result of developers realising they don’t need to ship finished products anymore.
Do you OWN a console? Lol at “had to be the final version”.
Patches can be delivered over PSN/XBL, I get a CoD:WaW patch every-so-often.
The Need For Speed series has been going down since Underground 2. I spent £42 on DiRT2, worth every penny.